PROTOSS

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DarkTemplar/Reaver drop
Reaver Drop
Zealot Flow
Early Zealot/Dragoon Attack
Fallen Heck
Arbiter Rush
Protoss Fast Expansion
Hallucinated Carrier/Scout Attack.
Non-Cannon Defense
Protoss Alternative Defense
Corsair Web
Mass Defense
Protoss Mass Assault
Arbitor recall
Carrier rush
Offensive Cannons
Dragoon trap
Corsair wave
Ultra storm
Confused
Offensive Cannons

An extremely cheap tactic, that has worse vibes then rushing.

-Scout your opponent early with a probe, and make sure your opponent doesn't see it. Leave the probe in his base away from his vision for now.
-Build a pylon and a forge in YOUR base as soon as possible.
-While the forge is building, build a pylon right out of your opponent's vision, outside of his workers.
-When that pylon is done, build 2 cannons very close to it.
-When those are done, go into his vision and start to build cannons.
-Your opponent will go "what the?" and try to attack them, but the 2 cannons you built earlier will take care of any attackers.
IMPORTANT: Don't forget to build some cannons in your base too!
After those cannons are done, everything will go boom boom boom. Continue building cannons to destroy his whole base. Also, build a gateway, so in case he tries to run away, you can build some zealots to chase him down.